Post by Reks on Feb 11, 2009 13:52:37 GMT -5
History
The Galtean Alliance
Though apparently withdrawn from history, the Occurian gods of Ivalice continued to influence its course. Their most recent action was the gifting of nethicite to King Raithwall, a Valendia-born man who would, with this Occurian aid, unite all of Ivalice, bringing it from a time of turmoil into a Golden Age. Around four centuries later, this Alliance finally dissolved, splintering into its component countries. Dalmasca, founded shortly after Raithwall’s campaign, survived the Alliance, and its ruling House Dalmasca remained a branch of Raithwall’s bloodline. The ancient city of Rabanastre on the Galtean Peninsula became Dalmasca’s capital, and House Nabradia meanwhile settled in Valendia, the king's home continent. Each cared for one of the three shards of nethicite used by Raithwall, which served as proof of their lineage. Raithwall was interred far to the west of Dalmasca, in an elaborate tomb built during his life, which remained in later ages as testament to the advanced magic and technology of the time. The last of the nethicite shards, the Dawn Shard, was entombed with him. The Esper Belias, bound to King Raithwall in life, guarded the tomb even after his master's death.
Present Day - Main Plot
As of the year 704 Old Valendian, as measured from the founding of the Galtean Alliance, the recent history of Ivalice has been one of conquest. In that year, the ever-expanding Archadian Empire devoured its neighbor, the kingdom of Nabradia, obliterating its royal seat at the Verdpale Palace with the power of Raithwall's nethicite legacy, stolen from the palace. Archadia's efforts soon turned Dalmasca’s way, and it was quickly conquered, its king murdered in an Archadian plot to deny Dalmasca the luxury of a peace treaty. Dalmasca subsequently surrendered without terms.
Driven from her kingdom and pronounced dead, Ashelia B'nargin Dalmasca, now queen in exile of Dalmasca, joined a resistance movement dedicated to restoring Dalmascan sovereignty. In 706OV, her path merged with others who held grievances towards the Archadian Empire, and together they discovered the full extent of Archadia's want for conquest, eventually managing to avoid the threat of war with Rozarria, an empire in Ordalia. The events of Ashe's journey saw the Occurian control over history broken and Venat, the rogue Occurian responsible for granting Archadia so much power, satisfied that his goals had been fulfilled. The Archadian Empire was left in the hands of Larsa Solidor, a peaceable young man who saw the hope of Ivalice in co-operation. A new level of freedom was granted to Ivalice, only to have it threatened once more.
When the fate of Ivalice was put into Ashe's hands by the Occuria, she defied the gods and chose to put the tides of history into mans' hands. The gods, enraged by this act of Independence, retaliated. Now, Ivalice must endure the wrath of the gods, the Occuria, with Gerun as their leader. Immortal creatures with magick beyond Hume imagination, against all of Ivalice weakened by the war which had only just past. All of Ivalice must unite, Rozzaria, Archadia, Dalmasca, Bhujerba, and the remnants of Nabradia, to fight indestructible beings. Unable to destroy them, they must come up with a plan to lock them away for eternity.
The Living Dead - Sub Plot (for the time being)
To add even more confusion to the already chaotic Ivalice, those who were thought to have been lost to the afterlife have returned. They live, just like any other. There is no way of telling them from any other person. With no idea how or why they have returned, some not even knowing that they had perished, they try to find their way back home. Little do they know that their attempts to return to their former lives are only further damaging Ivalice. Some have been gone for months, others years. Many are returning to an Ivalice they don't remember.
Now, people do not only have to worry about the Occuria, but they have to find out why the dead have returned. To make things worse, some will do anything they can to stay alive, and not return to the afterlife.
These plots will intertwine several times, and even if you are playing a dead character, that character can still take part in the main plot.
Example: Reks will probably want to help his brother fight the Occuria.
Note- This takes place after Final Fantasy XII, but before Reverent Wings.
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We'd just like to add this as a side note. We accept both canons and originals, and we are currently accepting Temporary Canons as well, for the characters that have gone MIA and those who don't want to claim a character permanently. We do still have a good number of canons still available for the taking and we're welcoming all types of characters with open arms. ^_^[/center]